r.SSR.HalfResSceneColor
r.SSR.HalfResSceneColor is a console variable in Unreal Engine 5 (UE5). See what r.SSR.HalfResSceneColor does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Use half res scene color as input for SSR. Improves performance without much of a visual quality loss.
Usage
Unreal console (open with ~)
> r.SSR.HalfResSceneColor 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.SSGI.RejectUncertainRaysVarr.SSGI.SkyDistanceVarr.SSGI.TerminateCertainRayVarr.SSProfilesPreIntegratedTextureForceUpdateVarr.SSProfilesPreIntegratedTextureResolutionVarr.SSR.ExperimentalDenoiserVarr.SSR.MaxRoughnessVarr.SSR.QualityVarr.SSR.StencilVarr.SSR.TemporalVarr.SSS.Burley.AlwaysUpdateParametersFromSeparableVarr.SSS.Burley.BilateralFilterKernelFunctionTypeVar