UEConsole Commands
VariableConsole VariableSlate

Slate.MaxSVGNonAtlasTexturesBeforeFlush

Slate.MaxSVGNonAtlasTexturesBeforeFlush is a console variable in Unreal Engine 5 (UE5). See what Slate.MaxSVGNonAtlasTexturesBeforeFlush does, its values, and how to use this cvar in the Unreal console below.

Category: Slate · Namespace: slate

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The number of large textures initially.

Usage

Unreal console (open with ~)
> Slate.MaxSVGNonAtlasTexturesBeforeFlush 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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