UEConsole Commands
VariableConsole VariableRemaining

au.streamcaching.BlockForPendingLoadOnCacheOverflow

au.streamcaching.BlockForPendingLoadOnCacheOverflow is a console variable in Unreal Engine 5 (UE5). See what au.streamcaching.BlockForPendingLoadOnCacheOverflow does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: au

Help

This cvar sets the default request priority for audio chunks that are about to play back, but aren\'t in the cache. 0: When we blow the cache we clear any soundwave retainers. 1:When we blow the cache we attempt to cancel a load in flight.

Usage

Unreal console (open with ~)
> au.streamcaching.BlockForPendingLoadOnCacheOverflow 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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