au.streamcaching.PlaybackRequestPriority
au.streamcaching.PlaybackRequestPriority is a console variable in Unreal Engine 5 (UE5). See what au.streamcaching.PlaybackRequestPriority does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
This cvar sets the default request priority for audio chunks that are about to play back, but aren\'t in the cache. 0: High, 1: Normal, 2: Below Normal, 3: Low, 4: Min
Usage
Unreal console (open with ~)
> au.streamcaching.PlaybackRequestPriority 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
au.streamcaching.ForceBlockForLoadVarau.streamcaching.KeepCacheMissBufferOnFlushVarau.streamcaching.MaxCachesToDisplayVarau.streamcaching.MemoryLimitTrimPercentageVarau.streamcaching.MinimumCacheUsageVarau.streamcaching.NumSoundWavesToClearOnCacheOverflowVarau.streamcaching.PrimeSoundOnAudioComponentsVarau.streamcaching.ReadRequestPriorityVarau.streamcaching.ResizeAudioCacheToCmdau.streamcaching.SaveAudiomemReportOnCacheOverflowVarau.streamcaching.SearchUsingChunkArrayVarau.streamcaching.StartProfilingCmd