r.AmbientOcclusion.Method
r.AmbientOcclusion.Method is a console variable in Unreal Engine 5 (UE5). See what r.AmbientOcclusion.Method does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Select between SSAO methods 0: SSAO (default) 1: GTAO
Usage
Unreal console (open with ~)
> r.AmbientOcclusion.Method 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.AmbientOcclusion.Denoiser.KernelSpreadFactorVarr.AmbientOcclusion.Denoiser.PreConvolutionVarr.AmbientOcclusion.Denoiser.ReconstructionSamplesVarr.AmbientOcclusion.Denoiser.TemporalAccumulationVarr.AmbientOcclusion.DepthBoundsTestVarr.AmbientOcclusion.FadeRadiusScaleVarr.AmbientOcclusionLevelsVarr.AmbientOcclusionMaxQualityVarr.AmbientOcclusionMipLevelFactorVarr.AmbientOcclusionRadiusScaleVarr.AmbientOcclusionStaticFractionVarr.Android.DisableASTCSupportVar