r.BufferVisualizationDumpFramesAsHDR
r.BufferVisualizationDumpFramesAsHDR is a console variable in Unreal Engine 5 (UE5). See what r.BufferVisualizationDumpFramesAsHDR does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
When saving out buffer visualization materials in a HDR capable format 0: Do not override default save format. 1: Force HDR format for buffer visualization materials.
Usage
Unreal console (open with ~)
> r.BufferVisualizationDumpFramesAsHDR 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.BlackBordersVarr.Bloom.AsyncComputeVarr.Bloom.CacheKernelVarr.Bloom.ScreenPercentageVarr.BloomQualityVarr.BufferVisualizationDumpFramesVarr.BufferVisualizationOverviewTargetsVarr.BufferVisualizationTargetVarr.Cache.DrawDirectionalShadowingVarr.Cache.DrawInterpolationPointsVarr.Cache.DrawLightingSamplesVarr.Cache.LightingCacheDimensionVar