r.Cache.DrawLightingSamples
r.Cache.DrawLightingSamples is a console variable in Unreal Engine 5 (UE5). See what r.Cache.DrawLightingSamples does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to draw indirect lighting sample points as generated by Lightmass. 0 is off (default), 1 is on
Usage
Unreal console (open with ~)
> r.Cache.DrawLightingSamples 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.BufferVisualizationDumpFramesVarr.BufferVisualizationDumpFramesAsHDRVarr.BufferVisualizationOverviewTargetsVarr.BufferVisualizationTargetVarr.Cache.DrawDirectionalShadowingVarr.Cache.DrawInterpolationPointsVarr.Cache.LightingCacheDimensionVarr.Cache.LightingCacheMovableObjectAllocationSizeVarr.Cache.LimitQuerySizeVarr.Cache.QueryNodeLevelVarr.Cache.ReduceSHRingingVarr.Cache.SampleTransitionSpeedVar