r.Cache.QueryNodeLevel
r.Cache.QueryNodeLevel is a console variable in Unreal Engine 5 (UE5). See what r.Cache.QueryNodeLevel does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Level of the lighting sample octree whose node\'s extents should be the target size for queries into the octree. Primitive blocks will be broken up into multiple octree queries if they are larger than this.0 is the root, 12 is the leaf level
Usage
Unreal console (open with ~)
> r.Cache.QueryNodeLevel 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Cache.DrawDirectionalShadowingVarr.Cache.DrawInterpolationPointsVarr.Cache.DrawLightingSamplesVarr.Cache.LightingCacheDimensionVarr.Cache.LightingCacheMovableObjectAllocationSizeVarr.Cache.LimitQuerySizeVarr.Cache.ReduceSHRingingVarr.Cache.SampleTransitionSpeedVarr.Cache.UpdateEveryFrameVarr.Cache.UpdatePrimsTaskEnabledVarr.CachedRayTracingInstances.CacheLocalTransformVarr.CachedRayTracingInstances.LazyUpdateVar