UEConsole Commands
VariableConsole VariableRenderer

r.Cache.LightingCacheMovableObjectAllocationSize

r.Cache.LightingCacheMovableObjectAllocationSize is a console variable in Unreal Engine 5 (UE5). See what r.Cache.LightingCacheMovableObjectAllocationSize does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Resolution of the interpolation sample volume used to light a dynamic object. Values of 1 or 2 will result in a single interpolation sample per object which does not provide continuous lighting under movement, so interpolation is done over time. Values of 3 or more support the necessary padding to provide continuous results under movement.

Usage

Unreal console (open with ~)
> r.Cache.LightingCacheMovableObjectAllocationSize 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r