r.D3D12.ExecuteCommandListTask
r.D3D12.ExecuteCommandListTask is a console variable in Unreal Engine 5 (UE5). See what r.D3D12.ExecuteCommandListTask does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: Execute command lists on RHI Thread instead of separate task! 1: Execute command lists on task created from RHIThread to offload expensive work (default)
Usage
Unreal console (open with ~)
> r.D3D12.ExecuteCommandListTask 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.D3D12.BreadCrumbsVarr.D3D12.Depth24BitVarr.D3D12.DREDVarr.D3D12.DXR.MinimumDriverVersionAMDVarr.D3D12.DXR.MinimumDriverVersionNVIDIAVarr.D3D12.DXR.MinimumWindowsBuildVersionVarr.D3D12.ExperimentalShaderModelsVarr.D3D12.GPUTimeoutVarr.D3D12.NvAfterMathVarr.D3D12.RayTracing.AllowCompactionVarr.D3D12.RayTracing.AllowSpecializedStateObjectsVarr.D3D12.RayTracing.CacheShaderRecordsVar