r.DistanceFieldAO.TraverseMips
r.DistanceFieldAO.TraverseMips is a console variable in Unreal Engine 5 (UE5). See what r.DistanceFieldAO.TraverseMips does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to traverse mips while tracing AO cones against object SDFs.
Usage
Unreal console (open with ~)
> r.DistanceFieldAO.TraverseMips 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DisableEngineAndAppRegistrationVarr.DisableLODFadeVarr.DiscardUnusedQualityVarr.DisplayInternalsVarr.DistanceFadeMaxTravelVarr.DistanceFieldAOVarr.DistanceFieldsVarr.DistanceFields.BlockAllocatorSizeInBricksVarr.DistanceFields.BrickAtlasMaxSizeZVarr.DistanceFields.BrickAtlasSizeXYInBricksVarr.DistanceFields.Debug.ForceNumMipsVarr.DistanceFields.Debug.ResizeAtlasEveryFrameVar