r.DistanceFields.BlockAllocatorSizeInBricks
r.DistanceFields.BlockAllocatorSizeInBricks is a console variable in Unreal Engine 5 (UE5). See what r.DistanceFields.BlockAllocatorSizeInBricks does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Allocation granularity of the distance field block allocator. Higher number may cause more memory wasted on padding but allocation may be faster.
Usage
Unreal console (open with ~)
> r.DistanceFields.BlockAllocatorSizeInBricks 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.DiscardUnusedQualityVarr.DisplayInternalsVarr.DistanceFadeMaxTravelVarr.DistanceFieldAOVarr.DistanceFieldAO.TraverseMipsVarr.DistanceFieldsVarr.DistanceFields.BrickAtlasMaxSizeZVarr.DistanceFields.BrickAtlasSizeXYInBricksVarr.DistanceFields.Debug.ForceNumMipsVarr.DistanceFields.Debug.ResizeAtlasEveryFrameVarr.DistanceFields.DefaultVoxelDensityVarr.DistanceFields.DefragmentIndirectionAtlasVar