UEConsole Commands
VariableConsole VariableRenderer

r.Lumen.HardwareRayTracing.MaxIterations

r.Lumen.HardwareRayTracing.MaxIterations is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.HardwareRayTracing.MaxIterations does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Limit number of ray tracing traversal iterations on supported platfoms. Incomplete misses will be treated as hitting a black surface (can cause overocculsion). Incomplete hits will be treated as a hit (can cause leaking).

Usage

Unreal console (open with ~)
> r.Lumen.HardwareRayTracing.MaxIterations 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r