UEConsole Commands
VariableConsole VariableRenderer

r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal

r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether to use HZB tracing for SSGI instead of fixed step count intersection. HZB tracing is much more accurate, in particular not missing thin features, but is about ~3x slower.

Usage

Unreal console (open with ~)
> r.Lumen.ScreenProbeGather.ScreenTraces.HZBTraversal 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r