r.Mobile.EnableStaticAndCSMShadowReceivers
r.Mobile.EnableStaticAndCSMShadowReceivers is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.EnableStaticAndCSMShadowReceivers does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: Primitives can receive only static shadowing from stationary lights. 1: Primitives can receive both CSM and static shadowing from stationary lights. (default)
Usage
Unreal console (open with ~)
> r.Mobile.EnableStaticAndCSMShadowReceivers 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.EnableClothVarr.Mobile.EnableMovableLightCSMShaderCullingVarr.Mobile.EnableMovableSpotlightsVarr.Mobile.EnableMovableSpotlightsShadowVarr.Mobile.EnableNoPrecomputedLightingCSMShaderVarr.Mobile.EnableOcclusionExtraFrameVarr.Mobile.EyeAdaptationVarr.Mobile.FloatPrecisionModeVarr.Mobile.ForceDepthResolveVarr.Mobile.ForceRHISwitchVerticalAxisVarr.Mobile.GTAOPreIntegratedTextureTypeVarr.Mobile.HighQualitySkyCaptureFilteringVar