r.Mobile.EnableCloth
r.Mobile.EnableCloth is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.EnableCloth does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If enabled, compile cloth shader permutations and render simulated cloth on mobile platforms and Windows ES3.1. Cannot be changed at runtime
Usage
Unreal console (open with ~)
> r.Mobile.EnableCloth 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.CompressLandscapeWeightMapsVarr.Mobile.CustomDepthDownSampleVarr.Mobile.CustomDepthForTranslucencyVarr.Mobile.DisableVertexFogVarr.Mobile.EarlyZPassVarr.Mobile.EarlyZPassOnlyMaterialMaskingVarr.Mobile.EnableMovableLightCSMShaderCullingVarr.Mobile.EnableMovableSpotlightsVarr.Mobile.EnableMovableSpotlightsShadowVarr.Mobile.EnableNoPrecomputedLightingCSMShaderVarr.Mobile.EnableOcclusionExtraFrameVarr.Mobile.EnableStaticAndCSMShadowReceiversVar