r.Mobile.ShadowmapRoundUpToPowerOfTwo
r.Mobile.ShadowmapRoundUpToPowerOfTwo is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.ShadowmapRoundUpToPowerOfTwo does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Round the shadow map up to power of two on mobile platform, in case there is any compatibility issue. 0: Disable (Default) 1: Enabled
Usage
Unreal console (open with ~)
> r.Mobile.ShadowmapRoundUpToPowerOfTwo 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.SceneColorFormatVarr.Mobile.SceneDepthAuxVarr.Mobile.ShadingPathVarr.Mobile.Shadow.CSMDebugHintVarr.Mobile.Shadow.CSMShaderCullingDebugGfxVarr.Mobile.Shadow.CSMShaderCullingMethodVarr.Mobile.SkyLightPermutationVarr.Mobile.SupportGPUSceneVarr.Mobile.SupportsGen4TAAVarr.Mobile.UseClusteredDeferredShadingVarr.Mobile.UseCSMShaderBranchVarr.Mobile.UseHWsRGBEncodingVar