r.Mobile.SkyLightPermutation
r.Mobile.SkyLightPermutation is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.SkyLightPermutation does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0: Generate both sky-light and non-skylight permutations. (default) 1: Generate only non-skylight permutations. 2: Generate only skylight permutations
Usage
Unreal console (open with ~)
> r.Mobile.SkyLightPermutation 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.SceneDepthAuxVarr.Mobile.ShadingPathVarr.Mobile.Shadow.CSMDebugHintVarr.Mobile.Shadow.CSMShaderCullingDebugGfxVarr.Mobile.Shadow.CSMShaderCullingMethodVarr.Mobile.ShadowmapRoundUpToPowerOfTwoVarr.Mobile.SupportGPUSceneVarr.Mobile.SupportsGen4TAAVarr.Mobile.UseClusteredDeferredShadingVarr.Mobile.UseCSMShaderBranchVarr.Mobile.UseHWsRGBEncodingVarr.Mobile.UseLightStencilCullingVar