UEConsole Commands
VariableConsole VariableRenderer

r.RayTracing.Translucency.PrimaryRayBias

r.RayTracing.Translucency.PrimaryRayBias is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.Translucency.PrimaryRayBias does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Sets the bias to be subtracted from the primary ray TMax in ray traced Translucency. Larger bias reduces the chance of opaque objects being intersected in ray traversal, saving performance, but at the risk of skipping some thin translucent objects in proximity of opaque objects. (recommended range: 0.00001 - 0.1) (default = 0.00001)

Usage

Unreal console (open with ~)
> r.RayTracing.Translucency.PrimaryRayBias 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r