UEConsole Commands
VariableConsole VariableRenderer

r.RayTracing.Transmission.SamplingTechnique

r.RayTracing.Transmission.SamplingTechnique is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.Transmission.SamplingTechnique does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

0: Uses constant tracking of an infinite homogeneous medium 1: Uses constant tracking of a finite homogeneous medium whose extent is determined by transmission sampling distance (default)

Usage

Unreal console (open with ~)
> r.RayTracing.Transmission.SamplingTechnique 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r