r.SeparateTranslucencyAutoDownsample
r.SeparateTranslucencyAutoDownsample is a console variable in Unreal Engine 5 (UE5). See what r.SeparateTranslucencyAutoDownsample does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to automatically downsample separate translucency based on last frame\'s GPU time. Automatic downsampling is only used when r.SeparateTranslucencyScreenPercentage is 100
Usage
Unreal console (open with ~)
> r.SeparateTranslucencyAutoDownsample 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ScreenPercentage.MinResolutionVarr.ScreenPercentage.ModeVarr.ScreenshotDelegateVarr.SecondaryScreenPercentage.GameViewportVarr.SelectiveBasePassOutputsVarr.SeparateTranslucencyVarr.SeparateTranslucencyDurationDownsampleThresholdVarr.SeparateTranslucencyDurationUpsampleThresholdVarr.SeparateTranslucencyMinDownsampleChangeTimeVarr.SeparateTranslucencyScreenPercentageVarr.SeparateTranslucencyUpsampleModeVarr.SetFramePaceCmd