r.ShaderCompiler.EmitWarningsOnLoad
r.ShaderCompiler.EmitWarningsOnLoad is a console variable in Unreal Engine 5 (UE5). See what r.ShaderCompiler.EmitWarningsOnLoad does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
When 1, shader compiler warnings are emitted to the log for all shaders as they are loaded.
Usage
Unreal console (open with ~)
> r.ShaderCompiler.EmitWarningsOnLoad 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ShaderCompiler.AllowDistributedCompilationVarr.ShaderCompiler.CacheStatsPrintoutIntervalVarr.ShaderCompiler.CrashOnHungShaderMapsVarr.ShaderCompiler.DistributedControllerTimeoutVarr.ShaderCompiler.DistributedMinBatchSizeVarr.ShaderCompiler.DumpCompileJobInputsVarr.ShaderCompiler.JobCacheVarr.ShaderCompiler.JobCacheDDCVarr.ShaderCompiler.JobCacheDDCEnableRemotePolicyVarr.ShaderCompiler.MaxJobCacheMemoryMBVarr.ShaderCompiler.MaxJobCacheMemoryPercentVarr.ShaderCompiler.PrintStatsCmd