r.ShaderPipelineCacheTools.IncludeComputePSODuringCook
r.ShaderPipelineCacheTools.IncludeComputePSODuringCook is a console variable in Unreal Engine 5 (UE5). See what r.ShaderPipelineCacheTools.IncludeComputePSODuringCook does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
0 disables cook-time addition, 1 enables cook-time addition, 2 adds only Niagara PSOs.
Usage
Unreal console (open with ~)
> r.ShaderPipelineCacheTools.IncludeComputePSODuringCook 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ShaderPipelineCache.SaveBoundPSOLogVarr.ShaderPipelineCache.SaveUserCacheVarr.ShaderPipelineCache.SetBatchModeCmdr.ShaderPipelineCache.StartupModeVarr.ShaderPipelineCache.UserCacheUnusedElementCheckPeriodVarr.ShaderPipelineCache.UserCacheUnusedElementRetainDaysVarr.ShaderPipelinesVarr.ShaderPrintEnableVarr.ShaderPrintFontSizeVarr.ShaderPrintFontSpacingXVarr.ShaderPrintFontSpacingYVarr.ShaderPrintMaxValueCountVar