UEConsole Commands
VariableConsole VariableRenderer

r.ShaderPipelineCache.StartupMode

r.ShaderPipelineCache.StartupMode is a console variable in Unreal Engine 5 (UE5). See what r.ShaderPipelineCache.StartupMode does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Sets the startup mode for the PSO cache, determining what the cache does after initialisation: 0: Precompilation is paused and nothing will compile until a call to ResumeBatching(). 1: Precompilation is enabled in the \'Fast\' mode. 2: Precompilation is enabled in the \'Background\' mode. Default is 1.

Usage

Unreal console (open with ~)
> r.ShaderPipelineCache.StartupMode 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r