r.ShaderPipelineCache.UserCacheUnusedElementCheckPeriod
r.ShaderPipelineCache.UserCacheUnusedElementCheckPeriod is a console variable in Unreal Engine 5 (UE5). See what r.ShaderPipelineCache.UserCacheUnusedElementCheckPeriod does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
The amount of time in days between running the garbage collection on unused PSOs in the user cache. Use a negative value to disable.
Usage
Unreal console (open with ~)
> r.ShaderPipelineCache.UserCacheUnusedElementCheckPeriod 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.ShaderPipelineCache.SaveCmdr.ShaderPipelineCache.SaveAfterPSOsLoggedVarr.ShaderPipelineCache.SaveBoundPSOLogVarr.ShaderPipelineCache.SaveUserCacheVarr.ShaderPipelineCache.SetBatchModeCmdr.ShaderPipelineCache.StartupModeVarr.ShaderPipelineCache.UserCacheUnusedElementRetainDaysVarr.ShaderPipelineCacheTools.IncludeComputePSODuringCookVarr.ShaderPipelinesVarr.ShaderPrintEnableVarr.ShaderPrintFontSizeVarr.ShaderPrintFontSpacingXVar