UEConsole Commands
VariableConsole VariableRenderer

r.Shaders.BoundsChecking

r.Shaders.BoundsChecking is a console variable in Unreal Engine 5 (UE5). See what r.Shaders.BoundsChecking does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Whether to enforce bounds-checking & flush-to-zero/ignore for buffer reads & writes in shaders. Defaults to 1 (enabled). Not all shader languages can omit bounds checking.

Usage

Unreal console (open with ~)
> r.Shaders.BoundsChecking 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r