r.Shadow.WholeSceneShadowUnbuiltInteractionThreshold
r.Shadow.WholeSceneShadowUnbuiltInteractionThreshold is a console variable in Unreal Engine 5 (UE5). See what r.Shadow.WholeSceneShadowUnbuiltInteractionThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
How many unbuilt light-primitive interactions there can be for a light before the light switches to whole scene shadows
Usage
Unreal console (open with ~)
> r.Shadow.WholeSceneShadowUnbuiltInteractionThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.Virtual.VisualizeVarr.Shadow.Virtual.Visualize.AdvancedVarr.Shadow.Virtual.Visualize.DumpLightNamesCmdr.Shadow.Virtual.Visualize.LayoutVarr.Shadow.Virtual.Visualize.LightNameVarr.Shadow.WholeSceneShadowCacheMbVarr.ShadowQualityVarr.ShowMaterialDrawEventsVarr.ShowPrecomputedVisibilityCellsVarr.ShowRelevantPrecomputedVisibilityCellsVarr.ShowShaderCompilerWarningsVarr.SimpleForwardShadingVar