r.ShadowQuality
r.ShadowQuality is a console variable in Unreal Engine 5 (UE5). See what r.ShadowQuality does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Defines the shadow method which allows to adjust for quality or performance. 0:off, 1:low(unfiltered), 2:low .. 5:max (default)
Usage
Unreal console (open with ~)
> r.ShadowQuality 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.Virtual.Visualize.AdvancedVarr.Shadow.Virtual.Visualize.DumpLightNamesCmdr.Shadow.Virtual.Visualize.LayoutVarr.Shadow.Virtual.Visualize.LightNameVarr.Shadow.WholeSceneShadowCacheMbVarr.Shadow.WholeSceneShadowUnbuiltInteractionThresholdVarr.ShowMaterialDrawEventsVarr.ShowPrecomputedVisibilityCellsVarr.ShowRelevantPrecomputedVisibilityCellsVarr.ShowShaderCompilerWarningsVarr.SimpleForwardShadingVarr.SkeletalMesh.KeepMobileMinLODSettingOnDesktopVar