r.ShowPrecomputedVisibilityCells
r.ShowPrecomputedVisibilityCells is a console variable in Unreal Engine 5 (UE5). See what r.ShowPrecomputedVisibilityCells does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If not zero, draw all precomputed visibility cells.
Usage
Unreal console (open with ~)
> r.ShowPrecomputedVisibilityCells 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Shadow.Virtual.Visualize.LayoutVarr.Shadow.Virtual.Visualize.LightNameVarr.Shadow.WholeSceneShadowCacheMbVarr.Shadow.WholeSceneShadowUnbuiltInteractionThresholdVarr.ShadowQualityVarr.ShowMaterialDrawEventsVarr.ShowRelevantPrecomputedVisibilityCellsVarr.ShowShaderCompilerWarningsVarr.SimpleForwardShadingVarr.SkeletalMesh.KeepMobileMinLODSettingOnDesktopVarr.SkeletalMesh.LODMaterialReferenceVarr.SkeletalMesh.StripMinLodDataDuringCookingVar