t.HitchFrameTimeThreshold
t.HitchFrameTimeThreshold is a console variable in Unreal Engine 5 (UE5). See what t.HitchFrameTimeThreshold does, its values, and how to use this cvar in the Unreal console below.
Category: Timer · Namespace:
tHelp
Definition of a hitchy frame (in ms) default: 60.0 ms
Usage
Unreal console (open with ~)
> t.HitchFrameTimeThreshold 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in t
t.FPSChart.ExcludeIdleTimeVart.FPSChart.InterestingFrameratesVart.FPSChart.MaxFrameDeltaSecsBeforeDiscardingVart.FPSChart.OpenFolderOnDumpVart.FPSChart.RoundFPSBeforeBinningVart.HitchDeadTimeWindowVart.HitchVersusNonHitchRatioVart.IdleWhenNotForegroundVart.MaxFPSVart.OverrideFPSVart.RuleProcessor.ActorReuseVart.RuleProcessor.BatchCleanupFrequencyVar