UEConsole Commands
VariableConsole VariableTimer

t.HitchVersusNonHitchRatio

t.HitchVersusNonHitchRatio is a console variable in Unreal Engine 5 (UE5). See what t.HitchVersusNonHitchRatio does, its values, and how to use this cvar in the Unreal console below.

Category: Timer · Namespace: t

Help

For the current frame to be considered a hitch, it must have run at least this many times slower than the previous frame. The actual ratio is clamped to be between this and t.HitchFrameTimeThreshold/t.TargetFrameTimeThreshold default: 1.5

Usage

Unreal console (open with ~)
> t.HitchVersusNonHitchRatio 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in t