au.streamcaching.MaxCachesToDisplay
au.streamcaching.MaxCachesToDisplay is a console variable in Unreal Engine 5 (UE5). See what au.streamcaching.MaxCachesToDisplay does, its values, and how to use this cvar in the Unreal console below.
Category: Remaining · Namespace:
auHelp
Sets the max amount of stream chunks to display on screen. n: Number of elements to display on screen.
Usage
Unreal console (open with ~)
> au.streamcaching.MaxCachesToDisplay 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in au
au.streamcaching.DebugViewVarau.streamcaching.EnableExhaustiveCacheSearchesVarau.streamcaching.EnableTrimmingRetainedAudioVarau.streamcaching.FlushAudioCacheCmdau.streamcaching.ForceBlockForLoadVarau.streamcaching.KeepCacheMissBufferOnFlushVarau.streamcaching.MemoryLimitTrimPercentageVarau.streamcaching.MinimumCacheUsageVarau.streamcaching.NumSoundWavesToClearOnCacheOverflowVarau.streamcaching.PlaybackRequestPriorityVarau.streamcaching.PrimeSoundOnAudioComponentsVarau.streamcaching.ReadRequestPriorityVar