UEConsole Commands
VariableConsole VariableRemaining

au.streamcaching.MemoryLimitTrimPercentage

au.streamcaching.MemoryLimitTrimPercentage is a console variable in Unreal Engine 5 (UE5). See what au.streamcaching.MemoryLimitTrimPercentage does, its values, and how to use this cvar in the Unreal console below.

Category: Remaining · Namespace: au

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When set > 0.0, we will trim percentage of memory cache audio per trim call audio when the stream cache goes over the memory limit. 0.0: trims only the amount needed to allocate a single chunk, >0: that percentage of memory limit.

Usage

Unreal console (open with ~)
> au.streamcaching.MemoryLimitTrimPercentage 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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