fx.Niagara.AllowEventSpawnCombine
fx.Niagara.AllowEventSpawnCombine is a console variable in Unreal Engine 5 (UE5). See what fx.Niagara.AllowEventSpawnCombine does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Allows events spawning to be combined, 0=Disabled, 1=Allowed Based On Emitter, 2=Force On.
Usage
Unreal console (open with ~)
> fx.Niagara.AllowEventSpawnCombine 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.MaxNiagaraNeighborGridCellsVarfx.MaxNiagaraRasterizationGridCellsVarFX.MaxParticleTilePreAllocationVarfx.Niagara.AllowAsyncWorkToEndOfFrameVarfx.Niagara.AllowCullProxiesVarfx.Niagara.AllowDeferredResetVarfx.Niagara.AllowPrimedPoolsVarfx.Niagara.AllowVisibilityCullingForDynamicBoundsVarfx.Niagara.AsyncGpuTrace.GlobalSdfEnabledVarfx.Niagara.AsyncGpuTrace.HWRayTraceEnabledVarfx.Niagara.AsyncTrace.CountsScratchPadBucketSizeVarfx.Niagara.AsyncTrace.ScratchPadBucketSizeVar