fx.Niagara.AllowDeferredReset
fx.Niagara.AllowDeferredReset is a console variable in Unreal Engine 5 (UE5). See what fx.Niagara.AllowDeferredReset does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
If we are running async work when a reset is requested we will instead queue for the finalize to perform, this avoid stalling the GameThread.
Usage
Unreal console (open with ~)
> fx.Niagara.AllowDeferredReset 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.MaxNiagaraGPUParticlesSpawnPerFrameVarfx.MaxNiagaraNeighborGridCellsVarfx.MaxNiagaraRasterizationGridCellsVarFX.MaxParticleTilePreAllocationVarfx.Niagara.AllowAsyncWorkToEndOfFrameVarfx.Niagara.AllowCullProxiesVarfx.Niagara.AllowEventSpawnCombineVarfx.Niagara.AllowPrimedPoolsVarfx.Niagara.AllowVisibilityCullingForDynamicBoundsVarfx.Niagara.AsyncGpuTrace.GlobalSdfEnabledVarfx.Niagara.AsyncGpuTrace.HWRayTraceEnabledVarfx.Niagara.AsyncTrace.CountsScratchPadBucketSizeVar