fx.Niagara.AllowCullProxies
fx.Niagara.AllowCullProxies is a console variable in Unreal Engine 5 (UE5). See what fx.Niagara.AllowCullProxies does, its values, and how to use this cvar in the Unreal console below.
Category: Particle FX system · Namespace:
fxHelp
Toggles whether Niagara will use Cull Proxy systems in place of systems culled by scalability.
Usage
Unreal console (open with ~)
> fx.Niagara.AllowCullProxies 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in fx
fx.MaxNiagaraCPUParticlesPerEmitterVarfx.MaxNiagaraGPUParticlesSpawnPerFrameVarfx.MaxNiagaraNeighborGridCellsVarfx.MaxNiagaraRasterizationGridCellsVarFX.MaxParticleTilePreAllocationVarfx.Niagara.AllowAsyncWorkToEndOfFrameVarfx.Niagara.AllowDeferredResetVarfx.Niagara.AllowEventSpawnCombineVarfx.Niagara.AllowPrimedPoolsVarfx.Niagara.AllowVisibilityCullingForDynamicBoundsVarfx.Niagara.AsyncGpuTrace.GlobalSdfEnabledVarfx.Niagara.AsyncGpuTrace.HWRayTraceEnabledVar