r.HLOD.ForceDisableCastDynamicShadow
r.HLOD.ForceDisableCastDynamicShadow is a console variable in Unreal Engine 5 (UE5). See what r.HLOD.ForceDisableCastDynamicShadow does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
If non-zero, will set bCastDynamicShadow to false for all LODActors, regardless of the shadowing setting of their subactors.
Usage
Unreal console (open with ~)
> r.HLOD.ForceDisableCastDynamicShadow 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.