UEConsole Commands
VariableConsole VariableRenderer

r.IncludeNonVirtualTexturedLightmaps

r.IncludeNonVirtualTexturedLightmaps is a console variable in Unreal Engine 5 (UE5). See what r.IncludeNonVirtualTexturedLightmaps does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

If \'r.VirtualTexturedLightmaps\' is enabled, controls whether non-VT lightmaps are generated/saved as well. Including non-VT lightmaps will constrain lightmap atlas size, which removes some of the benefit of VT lightmaps. 0: Not included. 1: Included.

Usage

Unreal console (open with ~)
> r.IncludeNonVirtualTexturedLightmaps 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r