r.Lumen.ScreenProbeGather.IntegrationTileClassification
r.Lumen.ScreenProbeGather.IntegrationTileClassification is a console variable in Unreal Engine 5 (UE5). See what r.Lumen.ScreenProbeGather.IntegrationTileClassification does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to use tile classification during diffuse integration. Tile Classification splits compute dispatches by VGPRs for better occupancy, but can introduce errors if implemented incorrectly.
Usage
Unreal console (open with ~)
> r.Lumen.ScreenProbeGather.IntegrationTileClassification 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
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