r.Mobile.DisableVertexFog
r.Mobile.DisableVertexFog is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.DisableVertexFog does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Set to 1 to disable vertex fogging in all mobile shaders.
Usage
Unreal console (open with ~)
> r.Mobile.DisableVertexFog 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.AmbientOcclusionShaderTypeVarr.Mobile.AmbientOcclusionTechniqueVarr.Mobile.AntiAliasingVarr.Mobile.CompressLandscapeWeightMapsVarr.Mobile.CustomDepthDownSampleVarr.Mobile.CustomDepthForTranslucencyVarr.Mobile.EarlyZPassVarr.Mobile.EarlyZPassOnlyMaterialMaskingVarr.Mobile.EnableClothVarr.Mobile.EnableMovableLightCSMShaderCullingVarr.Mobile.EnableMovableSpotlightsVarr.Mobile.EnableMovableSpotlightsShadowVar