r.Mobile.CompressLandscapeWeightMaps
r.Mobile.CompressLandscapeWeightMaps is a console variable in Unreal Engine 5 (UE5). See what r.Mobile.CompressLandscapeWeightMaps does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Whether to compress the terrain weight maps for mobile.
Usage
Unreal console (open with ~)
> r.Mobile.CompressLandscapeWeightMaps 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Mobile.AmbientOcclusionVarr.Mobile.AmbientOcclusionDepthBoundsTestVarr.Mobile.AmbientOcclusionQualityVarr.Mobile.AmbientOcclusionShaderTypeVarr.Mobile.AmbientOcclusionTechniqueVarr.Mobile.AntiAliasingVarr.Mobile.CustomDepthDownSampleVarr.Mobile.CustomDepthForTranslucencyVarr.Mobile.DisableVertexFogVarr.Mobile.EarlyZPassVarr.Mobile.EarlyZPassOnlyMaterialMaskingVarr.Mobile.EnableClothVar