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r.RayTracing.DynamicGeometry.SharedVertexBufferSizeInMB

r.RayTracing.DynamicGeometry.SharedVertexBufferSizeInMB is a console variable in Unreal Engine 5 (UE5). See what r.RayTracing.DynamicGeometry.SharedVertexBufferSizeInMB does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

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Size of the a single shared vertex buffer used during the BLAS update of dynamic geometries (default 4MB)

Usage

Unreal console (open with ~)
> r.RayTracing.DynamicGeometry.SharedVertexBufferSizeInMB 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r