UEConsole Commands
VariableConsole VariableRenderer

r.RDG.ClobberResources

r.RDG.ClobberResources is a console variable in Unreal Engine 5 (UE5). See what r.RDG.ClobberResources does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Clears all render targets and texture / buffer UAVs with the requested clear color at allocation time. Useful for debugging. 0:off (default); 1: 1000 on RGBA channels; 2: NaN on RGBA channels; 3: +INFINITY on RGBA channels.

Usage

Unreal console (open with ~)
> r.RDG.ClobberResources 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r