UEConsole Commands
VariableConsole VariableRenderer

r.StaticMesh.StripDistanceFieldDataDuringLoad

r.StaticMesh.StripDistanceFieldDataDuringLoad is a console variable in Unreal Engine 5 (UE5). See what r.StaticMesh.StripDistanceFieldDataDuringLoad does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

If non-zero, data for distance fields will be discarded on load. TODO: change to discard during cook!.

Usage

Unreal console (open with ~)
> r.StaticMesh.StripDistanceFieldDataDuringLoad 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r