UEConsole Commands
VariableConsole VariableRenderer

r.StaticMesh.StripMinLodDataDuringCooking

r.StaticMesh.StripMinLodDataDuringCooking is a console variable in Unreal Engine 5 (UE5). See what r.StaticMesh.StripMinLodDataDuringCooking does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

If non-zero, data for Static Mesh LOD levels below MinLOD will be discarded at cook time

Usage

Unreal console (open with ~)
> r.StaticMesh.StripMinLodDataDuringCooking 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r