UEConsole Commands
VariableConsole VariableRenderer

r.StencilLODMode

r.StencilLODMode is a console variable in Unreal Engine 5 (UE5). See what r.StencilLODMode does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Specifies the dither LOD stencil mode. 0: Graphics pass. 1: Compute pass (on supported platforms). 2: Compute async pass (on supported platforms).

Usage

Unreal console (open with ~)
> r.StencilLODMode 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r