UEConsole Commands
VariableConsole VariableRenderer

r.StaticMeshLODDistanceScale

r.StaticMeshLODDistanceScale is a console variable in Unreal Engine 5 (UE5). See what r.StaticMeshLODDistanceScale does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Scale factor for the distance used in computing discrete LOD for static meshes. (defaults to 1) (higher values make LODs transition earlier, e.g., 2 is twice as fast / half the distance)

Usage

Unreal console (open with ~)
> r.StaticMeshLODDistanceScale 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

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