r.Strata.BytesPerPixel
r.Strata.BytesPerPixel is a console variable in Unreal Engine 5 (UE5). See what r.Strata.BytesPerPixel does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Strata allocated byte per pixel to store materials data. Higher value means more complex material can be represented.
Usage
Unreal console (open with ~)
> r.Strata.BytesPerPixel 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.StaticMesh.StripMinLodDataDuringCookingVarr.StaticMesh.UpdateMeshLODGroupSettingsAtLoadVarr.StaticMeshLODDistanceScaleVarr.StencilForLODDitherVarr.StencilLODModeVarr.StrataVarr.Strata.Classification.DebugVarr.strata.ClearDuringCategorizationVarr.Strata.RoughDiffuseVarr.StrataBackCompatibilityVarr.Streaming.AbandonedDDCHandlePurgeFrequencyVarr.Streaming.AllowFastForceResidentVar