r.Streaming.MaxHiddenPrimitiveViewBoost
r.Streaming.MaxHiddenPrimitiveViewBoost is a console variable in Unreal Engine 5 (UE5). See what r.Streaming.MaxHiddenPrimitiveViewBoost does, its values, and how to use this cvar in the Unreal console below.
Category: Renderer · Namespace:
rHelp
Maximum view boost that can affect hidden primitive. This prevents temporary small FOV from streaming all textures to their highest mips.
Usage
Unreal console (open with ~)
> r.Streaming.MaxHiddenPrimitiveViewBoost 1Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.
Related in r
r.Streaming.FramesForFullUpdateVarr.Streaming.FullyLoadUsedTexturesVarr.Streaming.HiddenPrimitiveScaleVarr.Streaming.HLODStrategyVarr.Streaming.LimitPoolSizeToVRAMVarr.Streaming.MaxEffectiveScreenSizeVarr.Streaming.MaxNumTexturesToStreamPerFrameVarr.Streaming.MaxReferenceChecksBeforeStreamOutVarr.Streaming.MaxTempMemoryAllowedVarr.Streaming.MaxTextureUVDensityVarr.Streaming.MinBoostVarr.Streaming.MinLevelRenderAssetScreenSizeVar