UEConsole Commands
VariableConsole VariableRenderer

r.Streaming.MaxNumTexturesToStreamPerFrame

r.Streaming.MaxNumTexturesToStreamPerFrame is a console variable in Unreal Engine 5 (UE5). See what r.Streaming.MaxNumTexturesToStreamPerFrame does, its values, and how to use this cvar in the Unreal console below.

Category: Renderer · Namespace: r

Help

Maximum number of 2D textures allowed to stream from CPU memory to GPU memory each frame. <= 0 means no limit. This has no effect if r.Streaming.AmortizeCPUToGPUCopy is not set

Usage

Unreal console (open with ~)
> r.Streaming.MaxNumTexturesToStreamPerFrame 1

Console variables take a value. Replace 1 with the setting you need. Run it with no value to print the current one.

Related in r